Coming Update: Options & Clarification
Rendezvous » Devlog
Hello! I have a new update in the works and I feel it would be good to inform everyone of what is in store.
- Unique Crit Fails for Tonics, Spells, and Rituals to spice up gameplay!
- The Weaver position is being reworked into a dybbuk specialist
- Some rituals have been tweaked into spells. As a result, there will be some new rituals to replace them. There have also been some new spells added. Tweaks across the board!
- Some of the rules are currently confusing as they are written, so there are several fixes in the works to clarify certain rules.
- The way certain mechanics are referred to are being made consistent. For example, damage types should be all capitalized in this next update.
- Melee weapons are being given techniques, which are special actions they can take, in order to give a better lineup of weapons. In the past, most people just looked at the damage die and called it a day.
- Armor will be given a tweak, especially in the way of making light armor feel more worth it.
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Rendezvous
A science-fantasy roleplaying game
Status | Released |
Category | Physical game |
Author | nightfella |
Genre | Adventure, Role Playing |
Tags | Action-Adventure, dnd, Dungeon Crawler, Dungeons & Dragons, Fantasy, science-fantasy, Sci-fi, Tabletop |
Languages | English |
More posts
- What's Next?52 days ago
- Heralds Update80 days ago
- Typo FixesJul 23, 2024
- 1.5 Edition!Jul 01, 2024
- Expanded ScopeJun 24, 2024
- Tiny updateApr 07, 2024
- Text FixesFeb 06, 2024
- THE BIG UPDATEJan 28, 2024
- Update still in the works!Jan 06, 2024
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