Expanded Scope
Rendezvous » Devlog
As you may have seen about two weeks ago, Rendezvous is about to get an update. Funny enough, there might be even more changes coming to the table, as I have decided to update or implement more things while working on the intended features. Here is a rundown of what's going on:
- Unique Crit Fails for Tonics, Spells, and Rituals are FINISHED!
- The Weaver position has been reworked
- The Splitter (now the Spagyrist) is also getting a major rework. Every position, in fact, has received some tweaks to make their Features more meaningful or useful. Their Unique Skills are also becoming more involved.
- Enchanting has been clarified and a brand new Glitch Effect table is available!
- Praying to Heralds has been tweaked.
- Some rituals have been converted into spells, and there are both new spells and new rituals to play with! FINISHED.
- Rule clarifications have been made, including ones concerning Cover.
- Normalizing mechanic references is FINISHED!
- Melee weapon Techniques are FINISHED!
- Armor tweaks are FINISHED! Certain armors are all under a family which provides a form of cumulative bonus. Some Uncommon armors have been made Mundane; I will likely come up with more armors to replace them.
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Rendezvous
A science-fantasy roleplaying game
Status | Released |
Category | Physical game |
Author | nightfella |
Genre | Adventure, Role Playing |
Tags | Action-Adventure, dnd, Dungeon Crawler, Dungeons & Dragons, Fantasy, science-fantasy, Sci-fi, Tabletop |
Languages | English |
More posts
- What's Next?73 days ago
- Heralds UpdateSep 02, 2024
- Typo FixesJul 23, 2024
- 1.5 Edition!Jul 01, 2024
- Coming Update: Options & ClarificationJun 07, 2024
- Tiny updateApr 07, 2024
- Text FixesFeb 06, 2024
- THE BIG UPDATEJan 28, 2024
- Update still in the works!Jan 06, 2024
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